Reflection - Week 2 (Creating a Viable Game Product)
- Jack Self
- Oct 14, 2022
- 1 min read
Updated: Oct 29, 2022
What did you do this week?
Currently, I am behind schedule! This week I finished the team charter and completed the lean canvas for our upcoming game, Alien Infiltration: IV. Furthermore, I researched marketing strategies for two indie games (Ultimate Chicken Horse & Toto Temple Deluxe).
What could you have done differently?
I could have researched more into publishing for other platforms, such as Xbox and PlayStation. Currently, my lean canvas is targeting a Steam PC release, but I wonder if releasing on one platform will suffice.
What did you learn by doing the challenge activity and has any thoughts changed since?
I feel like the lean canvas can be as detailed as you want it to be. Although, I believe it helps to flesh out the idea. I may still go back and add other platforms for release.
Did you encounter any obstacles and if so, how did you overcome them?
Unfortunately, I have not kept pace with my peers. I now face busy weeks ahead to catch up! I plan to delve into Unity during week three to contribute my part.
Reading List
Marhulets, W., 2020. GAMEDEV: 10 Steps to Making Your First Game Successful. 1st ed. Unfold Publishing.
Ries, E., 2011. The Lean Startup. 1st ed. Crown Business.
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