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Reflection - Week 4 (Building Awareness of your Game)
What did you do this week? This week I continued on the player movement mechanics by updating the camera mode from orthographic to...
Jack Self
Nov 1, 2022
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Building Game Awareness & Marketing Plan
This week’s topic is all about helping your potential audience to find your game. To get started, let’s reflect on how we find new games...
Jack Self
Nov 1, 2022
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Reflection - Week 3 (Creating Games with Appeal)
What did you do this week? Unfortunately, I am still behind schedule! This week I started on the player movement mechanics in Unity while...
Jack Self
Oct 29, 2022
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Creating Games with Appeal & Game Design Outline (GDO)
To kick-off this week’s topic, we take off our developer hats and put on our player hats. What do you look for when choosing a game to...
Jack Self
Oct 29, 2022
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Reflection - Week 2 (Creating a Viable Game Product)
What did you do this week? Currently, I am behind schedule! This week I finished the team charter and completed the lean canvas for our...
Jack Self
Oct 14, 2022
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Creating a Viable Game Product & Lean Canvas
To get warmed-up for this week’s market analysis, please research two indie game case studies or post-mortems. If possible, find one...
Jack Self
Oct 13, 2022
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Reflection - Week 1 (The Indie Games Industry)
What did you do this week? Firstly, I was introduced to the new module, whereby I completed the spark forum response and watched the...
Jack Self
Oct 1, 2022
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The Indie Games Industry & Team Katsu
Over the next week or two you must form a team with which to create a game proof of concept (alternatively you can choose to work alone)....
Jack Self
Oct 1, 2022
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