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Reflection - Week 4 (Pitching)

  • Writer: Jack Self
    Jack Self
  • Jul 3, 2022
  • 1 min read

As a group, we narrowed our choice to two potential ideas. Shortly after, we chose the 'Cottage-core Auto Battler' as our idea to take forward. With case studies in mind, I got to work setting up the Unity project and repository via GitHub (based on a group consensus). I felt confident doing this, as I am familiar with the software.


Midway through the week, we had our third scrum meeting, which would see me become the scrum master. It was a significant role, and I felt everyone left the meeting with a task and a better understanding of our project idea. My task is to set up the grid system within Unity meanwhile my peers get to work designing enemy and player unit types.


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This Critical Reflective Journal (CRJ) is intended to document my work as an 'MA Indie Game Development' student at Falmouth University.

This CRJ will be updated on a weekly basis.

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