Reflection - Week 4 (Pitching)
- Jack Self
- Jul 3, 2022
- 1 min read
As a group, we narrowed our choice to two potential ideas. Shortly after, we chose the 'Cottage-core Auto Battler' as our idea to take forward. With case studies in mind, I got to work setting up the Unity project and repository via GitHub (based on a group consensus). I felt confident doing this, as I am familiar with the software.
Midway through the week, we had our third scrum meeting, which would see me become the scrum master. It was a significant role, and I felt everyone left the meeting with a task and a better understanding of our project idea. My task is to set up the grid system within Unity meanwhile my peers get to work designing enemy and player unit types.
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