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Creating Games with Appeal & Game Design Outline (GDO)
To kick-off this week’s topic, we take off our developer hats and put on our player hats. What do you look for when choosing a game to...
Jack Self
Oct 29, 2022
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The Indie Games Industry & Team Katsu
Over the next week or two you must form a team with which to create a game proof of concept (alternatively you can choose to work alone)....
Jack Self
Oct 1, 2022
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IP Law, Unit Placement & Bug Fixing
The best way to familiarise yourself with IP law is to research contemporary case studies directly related to your own practice. Staying...
Jack Self
Jul 28, 2022
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Performing, Slide Deck, Video Editing & Spawning Enemies! 🥵
This week we review the fourth stage in Tuckman’s group development model, performing. This week’s spark activity involves carrying out a...
Jack Self
Jul 21, 2022
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Reflection - Week 5 (Norming)
Before starting on our individual tasks, my peers and I came together to discuss the gameplay flow. After everyone shared their...
Jack Self
Jul 13, 2022
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Norming, The Ultimate Flow & Grid Systems
For this week’s spark activity, you are encouraged to share your experiences of teamwork so far. This is not a chance to name and shame....
Jack Self
Jul 11, 2022
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Reflection - Week 4 (Pitching)
As a group, we narrowed our choice to two potential ideas. Shortly after, we chose the 'Cottage-core Auto Battler' as our idea to take...
Jack Self
Jul 3, 2022
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Branding, Real WORKS & Reviewing SMART Goals
Week 11 (Research & Activity) - For this week’s Spark forum, we’d love to hear your thoughts and feelings about creating a personal...
Jack Self
Apr 13, 2022
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Reflection - Week 9 (Communities of Practice)
Week 9 (Activity) - Like Week 6 (Reading Week), I have broken this CRJ post into two sections. The first concludes with the second rapid...
Jack Self
Apr 9, 2022
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Post-Mortem (RI/E2)
Week 9 (Development) - This week marked the end of the second rapid ideation event! This CRJ post highlights the last stage of the...
Jack Self
Apr 9, 2022
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