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Game Development & Skills Audit
Hello and welcome. This week we think about the roles within game development, and the skills needed to take them on. As a warm-up...
Jack Self
Feb 5, 2023
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Building Game Awareness & Marketing Plan
This week’s topic is all about helping your potential audience to find your game. To get started, let’s reflect on how we find new games...
Jack Self
Nov 1, 2022
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Reflection - Week 3 (Creating Games with Appeal)
What did you do this week? Unfortunately, I am still behind schedule! This week I started on the player movement mechanics in Unity while...
Jack Self
Oct 29, 2022
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Creating Games with Appeal & Game Design Outline (GDO)
To kick-off this week’s topic, we take off our developer hats and put on our player hats. What do you look for when choosing a game to...
Jack Self
Oct 29, 2022
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Creating a Viable Game Product & Lean Canvas
To get warmed-up for this week’s market analysis, please research two indie game case studies or post-mortems. If possible, find one...
Jack Self
Oct 13, 2022
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The Indie Games Industry & Team Katsu
Over the next week or two you must form a team with which to create a game proof of concept (alternatively you can choose to work alone)....
Jack Self
Oct 1, 2022
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IP Law, Unit Placement & Bug Fixing
The best way to familiarise yourself with IP law is to research contemporary case studies directly related to your own practice. Staying...
Jack Self
Jul 28, 2022
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Performing, Slide Deck, Video Editing & Spawning Enemies! 🥵
This week we review the fourth stage in Tuckman’s group development model, performing. This week’s spark activity involves carrying out a...
Jack Self
Jul 21, 2022
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Norming, The Ultimate Flow & Grid Systems
For this week’s spark activity, you are encouraged to share your experiences of teamwork so far. This is not a chance to name and shame....
Jack Self
Jul 11, 2022
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Pitching, VCS & Unity Setup
For this activity, you are encouraged to share great performances. The term ‘performances’ is used deliberately to widen the scope beyond...
Jack Self
Jul 3, 2022
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