Results of User Testing & Project Conclusion (Sprint 8)
I requested my testers to play the game while recording their playthroughs and, if possible, include a face cam for behaviour evaluation....
Results of User Testing & Project Conclusion (Sprint 8)
Beta, Visual Improvements & King of the Hill Mode (Sprint 6)
Alpha, Competitor Research & Dynamic Respite Mechanics (Sprints 4 & 5)
Proof of Concept, Emotional & Spatio-temporal Immersion (Sprints 2 & 3)
Survival Horror, Research, & Conceptualisation (Sprint 1)
Reflection - Week 6 (Reading Week)
Reflection - Week 5 (Art Direction)
Art Direction & 'Space Junk' Moodboard
Narrative Design & Storytelling Techniques
Game Programming & 'Space Junk' Prototype