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Reflection - Week 3 (Creating Games with Appeal)
What did you do this week? Unfortunately, I am still behind schedule! This week I started on the player movement mechanics in Unity while...
Jack Self
Oct 29, 2022
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Reflection - Week 1 (The Indie Games Industry)
What did you do this week? Firstly, I was introduced to the new module, whereby I completed the spark forum response and watched the...
Jack Self
Oct 1, 2022
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Reflection - Week 8 (Intellectual Property)
This week was somewhat shorter than the rest (work-wise) because I had to fly to America on the 23rd of July. Although I brought my work...
Jack Self
Jul 29, 2022
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IP Law, Unit Placement & Bug Fixing
The best way to familiarise yourself with IP law is to research contemporary case studies directly related to your own practice. Staying...
Jack Self
Jul 28, 2022
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Performing, Slide Deck, Video Editing & Spawning Enemies! 🥵
This week we review the fourth stage in Tuckman’s group development model, performing. This week’s spark activity involves carrying out a...
Jack Self
Jul 21, 2022
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Norming, The Ultimate Flow & Grid Systems
For this week’s spark activity, you are encouraged to share your experiences of teamwork so far. This is not a chance to name and shame....
Jack Self
Jul 11, 2022
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Pitching, VCS & Unity Setup
For this activity, you are encouraged to share great performances. The term ‘performances’ is used deliberately to widen the scope beyond...
Jack Self
Jul 3, 2022
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Reflection - Week 12 (Finale)
Week 12 (Activity) - This CRJ post marks the last GDO710 Development Practice post to be published! I am currently halfway through the...
Jack Self
Apr 26, 2022
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DP Retrospective & Future Modules
Week 12 (Research & Activity) - As a cohort, we have been through a lot together in the last twelve weeks. There have been some great...
Jack Self
Apr 26, 2022
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Reflection - Week 11 (Real WORKS)
Week 11 (Activity) - This CRJ post will be the last to be published until the release of 'Week 12' on the 22nd of April. I have now...
Jack Self
Apr 14, 2022
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